Paper Writing Services you must complete all levels. According to GameRadar.com, some of the most addictive games of all time are, Minecraft, CandyCrush, and Call

Abstract
in the “in crowd “, wch means having the latest games, clothes, and shoes. They become so addict to these tng, that it began to effect their lives. A clinical psychologist named Michele Carelse stated, “many of the teens I see in my practice spend more than 20 hours a week playing computer games. Most of these are

Studies show that some computer games can be very harmful to today’s generations. When  you see today’s generations, you see teens and young adult on the their phone or on computers. They use their phone to search the internet and play games. Most teens and young adult want to be in the “in crowd “, wch means having the latest games, clothes, and shoes. They become so addict to these tng, that it began to effect their lives. A clinical psychologist named Michele Carelse stated, “many of the teens I see in my practice spend more than 20 hours a week playing computer games. Most of these are not educational games, but violent and aggressive games involving killings, racing and conquering.” Most computer games are “leveled based” meaning to win the game you must complete all levels. According to GameRadar.com, some of the most addictive games of all time are, Minecraft, CandyCrush, and Call of Duty. These games can seem fun at first but soon after reality kicks in. Games like Call of Duty and Minecraft allows you to interact with other players. Ts is very harmful to cldren and young adult because you or your cld does not know who their really communicating with. They may tnk their talking to someone around the same age as them, when in reality they may be interacting with someone who is much older. There are many case that involve cyber interacting that lead to kidnapping or sometng more violent. In addition, games like Candy Crush are financially harmful for parents and adult. According to TheGuardian.com, “Candy Crush is played by 93 million people every day, and it accrues and estimated of $800,000 daily through players purchasing new lives and boosters that help them conquer new levels. Just imagine how much one household spends monthly on purchasing new tngs for a game that was free to download. In conclusion computer games does more harm than good

Sample references
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